| Although video games did not come | | | | were created by Japanese companies since |
| directly from Japan, they differ from | | | | they had already been out in Japan for a |
| other forms of Japanese media as they | | | | year. American developers also used the |
| have been able to penetrate the U.S. | | | | system for their games since it was the |
| market better than any other popular | | | | only one out at the time. Everybody was |
| media coming out of Japan. For example, | | | | making money, as developers' games sold |
| while manga and anime have become a part | | | | and Nintendo was the one licensing them |
| of some stores, they have their own | | | | all. Other companies around the world |
| section, while video games coming from | | | | found trouble in joining the American |
| the Land of the Rising Sun are able to | | | | market as Nintendo was dominant.Many |
| sit next to all the video games made in | | | | American consumers didn't even question |
| the United States or other places around | | | | the fact that they were buying games |
| the world. Unlike anime and manga, | | | | from a company called "Nintendo". |
| Japanese video games aren't labeled | | | | Americans bought other electronic |
| under "Japanese". In fact, most | | | | devices such as cameras and televisions |
| consumers aren't even aware where their | | | | that came from Japan, so it didn't seem |
| games are coming from. While Japanese | | | | that much of a transition to be buying |
| movies and music rarely come to U.S. | | | | electronic video games from the same |
| shores, Japanese video games are a | | | | country. They were simply buying |
| crucial part of that very large | | | | Japanese video games to play on their |
| industry.It wasn't always like this, | | | | Japanese system. In fact, no |
| however. The first video game consoles | | | | non-Japanese system has had any success |
| were all American, featuring companies | | | | in America except for the X-Box.Since |
| like Atari and Coleco. There were | | | | the early days of gaming, American games |
| Japanese video games, but they were | | | | have started to slowly gain more and |
| primarily in arcades and never came over | | | | more shelf space though. Now the |
| unless an American company brought them | | | | percentage is about 50-50, though that |
| to the U.S. The game market crashed in | | | | could possibly be because the Japanese |
| 1983 and it looked like home consoles | | | | game market has been in its own little |
| were going to be a thing of the past.In | | | | decline while the American game market |
| Japan, however, the Japanese company | | | | has been on the rise. Still, many of |
| Nintendo released their system, the | | | | the big game series people have grown to |
| Famicom (also known as the NES in | | | | love are from the days of Japan's |
| America). The system and its games both | | | | dominance in the American video game |
| sold quite well and it quickly came over | | | | market. It will always hold a special |
| to America. The system revived the home | | | | place in the hearts of many gamers, even |
| console market in America basically by | | | | if its market share continues to be on |
| itself.All the games coming out then | | | | the decline. |