| Although video games did not come directly | | | | companies since they had already been out in |
| from Japan, they differ from other forms of | | | | Japan for a year. American developers also |
| Japanese media as they have been able to | | | | used the system for their games since it was |
| penetrate the U.S. market better than any | | | | the only one out at the time. Everybody was |
| other popular media coming out of Japan. For | | | | making money, as developers' games sold and |
| example, while manga and anime have become a | | | | Nintendo was the one licensing them all. |
| part of some stores, they have their own | | | | Other companies around the world found |
| section, while video games coming from the | | | | trouble in joining the American market as |
| Land of the Rising Sun are able to sit next | | | | Nintendo was dominant.Many American consumers |
| to all the video games made in the United | | | | didn't even question the fact that they were |
| States or other places around the world. | | | | buying games from a company called |
| Unlike anime and manga, Japanese video games | | | | "Nintendo". Americans bought other |
| aren't labeled under "Japanese". In fact, | | | | electronic devices such as cameras and |
| most consumers aren't even aware where their | | | | televisions that came from Japan, so it |
| games are coming from. While Japanese movies | | | | didn't seem that much of a transition to be |
| and music rarely come to U.S. shores, | | | | buying electronic video games from the same |
| Japanese video games are a crucial part of | | | | country. They were simply buying Japanese |
| that very large industry.It wasn't always | | | | video games to play on their Japanese system. |
| like this, however. The first video game | | | | In fact, no non-Japanese system has had any |
| consoles were all American, featuring | | | | success in America except for the X-Box.Since |
| companies like Atari and Coleco. There were | | | | the early days of gaming, American games have |
| Japanese video games, but they were primarily | | | | started to slowly gain more and more shelf |
| in arcades and never came over unless an | | | | space though. Now the percentage is about |
| American company brought them to the U.S. | | | | 50-50, though that could possibly be because |
| The game market crashed in 1983 and it looked | | | | the Japanese game market has been in its own |
| like home consoles were going to be a thing | | | | little decline while the American game market |
| of the past.In Japan, however, the Japanese | | | | has been on the rise. Still, many of the big |
| company Nintendo released their system, the | | | | game series people have grown to love are |
| Famicom (also known as the NES in America). | | | | from the days of Japan's dominance in the |
| The system and its games both sold quite well | | | | American video game market. It will always |
| and it quickly came over to America. The | | | | hold a special place in the hearts of many |
| system revived the home console market in | | | | gamers, even if its market share continues to |
| America basically by itself.All the games | | | | be on the decline. |
| coming out then were created by Japanese | | | | |